See what else Buckingham has to say:
- Digital Media - the internet, mobile phones, computer games, interactive telelvision - now an indespensble aspect of . . . leisure-time experienes(vii).
- I have explored moving image media such as television and film, how they are produced, the characteristics of media 'texts' and how they're interpreted (vii).
- Computers and other digital media are technologies of representation: they are social and cultural technologies that cannot be considered merely as neutral tools for learning [computer games and the internet as media rather than technologies] (vii).
- WE NEED TO BE TEACHING ABOUT TECHNOLOGIES, NOT JUST WITH OR THROUGH THEM (viii).
- A great deal of learning involves technology of one form or another (if we grant that the printing press or even the pen are forms of technology); and a great deal of learning is inevitably mediated (again, if we grant that the book – or indeed the curriculum itself – is a medium, a means of representing the world, just like television or the internet) (ix).
- The use of information and communication technology in education was seen as central to . . . process of ‘upskilling’ the future workforce and ensuring its employability . . . From this perspective, then, the use of technology in education is a direct response to the demands of the modern economy . . . a ‘computer literate workforce’(15, 16). . . depriving a person of a franchise or right.
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